Thursday 5 March 2009

Interesting Links

Well I looked in my Internet history and here is what I found

www.bitesizedeals.co.uk
this is where I bought my graphic tablet. It was really cheap! Haven’t used is since though

.http://www.newgrounds.com
slightly better that youtube for animations, it is filled with all kinds of ammeter animations.

http://www.framestore-cfc.com
This studio have done so many things it’s sickening! There animations are amazing and they have done the special effects for films like ‘quantum of soils’ and’ the dark night’

http://www.facebook.com/home.php#/group.php?gid=62127115730&ref=ts
the link to our class’s joint animation project, you may need a facebook account to view it though

http://www.imdb.com
Good for looking up actors, films and general information in the film and television world, plus its more accurate then wikipedia

http: www.onlineghibli.com
Studio Ghibli: arguably my favourite animation studio. Have a look and see what you think. I don’t really use there website that often but it cant hurt to have it up here.

www.bermudashorts.com
I did some work experience here and loved it. This is where I picked up most my ‘after effects’ and ‘Maya’ knowhow

www.amazon.com
good for buying lots of things I buy a ridiculous amount of DVD’s from here but you can buy all kinds of things

www.youtube.com
Really useful for looking up all kinds of things, tutorials, videos, animations and more, there’s lots of good stuff but lots of rubbish to, you have to know what your are looking for or you may get lost.

www.google.com
worlds best search engine find anything you want on the Internet!

The Animator’s survival kit
by Richard Williams.

The Animator’s survival kit is a book written by Richard Williams.
Richard Williams is for the most part responsible for the revitalization of animation in the 1970s. He was a director of many animated films including ‘Who framed Roger Rabbit’
Williams had the Disney animator Art Babbitt working in his studio, alongside Warner brothers’ Ken Harris. This meant he was able to use theory from both of these cartoon studio heavyweights. He also helped in the training of the subsequent generation of animators in London. The importance of this is that at the time animation was not taught anywhere, as it was not considered an art form. In this respect Richard Williams was the first Animation Teacher.

In the prolog Williams explains that he, even after winning an Academy Award and having a professional studio still had to re learn lots of animation techniques from Harris and Babbitt. The book is essentially a publication of this knowledge.

The book puts a lot of emphasis on the fact that animation is an art form, and that good animation has nothing to do with the medium it is portrayed in. there is a heavy focus on the way characters move, rather then the quality in which they are drawn.
The main bulk of the book is walk cycles each with there own emphasis on different movements, some imply difference in weight, essential for an animator, others gives difference in speeds. There are also suggestions for timings to be applied for different types of motions
I see this book as one of the best for Technical theory in animation. it explains itself well, and has a large variety of actions. It has really helped me build confidence in my abilities, I can now animate better and quicker then I could previously. I don’t believe there is a substitute for actually doing animation, but Richard Williams’ animator’s survival kit is the next best thing
The Encyclopaedia of animation techniques
By Richard Taylor

The Encyclopaedia of animation techniques has a chapter on ‘comic’ and animations whose soul purpose is to induce laughter from their audience. The chapter is full of different examples of animations of various styles.
Although it has very little in depth analysis into the individual aspects of each example, it contains images to serve as technical examples and it has been primarily useful as a point to conduct further research into the various different examples it presents.
It shows some of the different ways that animation use humour, whether it be through the over exaggerated character design as seen in animations such as the 1994 animation ‘sleepy guy’ that used a oversized head to help emphasize its facial features. Or cartoons like Warner bros famous ‘loony toons’ that use a hyper unrealistic approach, in which the world reacts in a humorously silly way.
I have also seen that animations can use the same techniques as live action film in which to get its points across, there are a number of animations that use techniques such as parody or adult humour to give a humorous outcome. On the other side of things animations have the advantage of having there own amative styles to make jokes with, a good example of this would be ‘South Park’ that uses a combination of adult humour and comically bad animation, this has been hugely successful in its reception. Another example is ‘Aaagh Animation’ that uses a combination of its strange stop motion animation and the pure bizarreness of the world it portrays
Overall The Encyclopaedia of Animation Techniques is not the most useful book I have come across. But this small section has been essential for my essay.
Humour as a Double-Edged sword
By John C Mayer

John C Meyer is a professor at the University of Kansas in America, who has done research into the ’communication theory ’ an idea that looks at the make up of all forms of communication The area that interests me is his research into Humour and how it divides and unifies people.‘
Communication theory is a large topic and there are many books devoted to it, in short it breaks down the codes and conventions of communication and looks at the science behind why it works and what contexts its used in. Meyer’s book has a chapter called: “humour as a double edged sword”. It serves to look at the problem with using humour as a source of communication, because of its tendency’s to be misinterpreted.
I find the scientific approach to humour interesting because I have always seen humour as a more natural thing. But after a look into Meyer’s research, his findings seem to make more sense to me. Just like anything else humour can be investigated from a scientific point of view.
This chapter does not deal with film specifically or even animation. But as humour it is Easley connected with the subject at hand. All the different points that make people laugh are seen in many mediums that use humour and the aspects of communication theory can be picked out in most sources of communication that use humour
This article has been especially helpful in my essay because it breaks down humour into what it sees at its main points. I don’t believe that it is so easy to define humour and that it has far more to do with its delivery then its content, nevertheless this article has been useful for me to give examples of how my theories conflict with its own.

Animation art
by Jerry Beck
Flame Tree Publishing (27 Aug 2004)


Animation art provides a visual encyclopaedia of the history of animation. It includes animations of many different types from 3D special effects crafted by Maya or flash, stop motion done through objects or puppetry and hand drawn work from children’s cartoons to experimental art works in many different mediums. One of the books strongest points is that it is highly visual ,there are plenty of images to keep it visually pleasing, At the same time as being highly informative.

It is organised chronologically starting at the earliest examples of animation and moving chapter by chapter, a decade at a time right up to the present day. Each chapter shows visual examples of the works and provides both a brief history of the producer and cultural context for the animation. For example there is a section on Disney’s cartoons during world-war two, the section includes the difference in Disney’s techniques at the time there role in producing propaganda and examples of German and soviet propaganda. A more modern example would be the books insight into how animation has shaped today’s adult culture with cartoons such as 'The Simpsons' ‘South park’ and 'Beavis and Butthead'
One of the interesting things about the book is that it covers works from all over the planet, there is Hungarian examples that describes the path that their animation was taking at the time of Disney’s formation this is still shown despite the fact that Disney was the focus of the animation world at that point. Because of animations many applications, the book covers animation in advertisements, entertainment and its application within live action film as special effects.
The book showcases work from well-known studios as well as a few less well-known private animators and their contribution to animation as a whole.
The book has been very useful in my work as it provides excellent reference material as well as a source of inspiration of what others have done. An amore detailed look into it has allowed me to broaden my knowledge of animation and what it can be. This is useful for finding new works to use as examples in my essays